build: upgrade to Flutter 3.47.4 (AGP 9.1 / Gradle 9.3, iOS 15 + UIScene), refresh deps and CI
Build Android APK / Build Release APKs (push) Failing after 1m7s
Build Android APK / Build Release APKs (push) Failing after 1m7s
Flutter 3.24.5 -> 3.47.4 with the matching toolchain changes: - pubspec: Dart ^3.11, Firebase core 4 / auth 6 / firestore 6 / storage 13, drop unused image_cropper, logging, change_app_package_name, pdf_widget_wrapper; pin path_provider_android <2.3 (needs NDK/CMake, not feasible on the ARM64 Gitea runner) - Dart: CardTheme -> CardThemeData, replace deprecated withOpacity, Matrix4.scale, DropdownButtonFormField.value - iOS: deployment target 15.0, UIScene lifecycle (AppDelegate/Info.plist), untrack stale Podfile.lock, add LaunchImage asset set - Android: Gradle 9.3.1, AGP 9.1.0, Kotlin 2.4.0, google-services 4.5.0, layout.buildDirectory instead of removed Project.buildDir, remove manifest package attribute and duplicate MainActivity, kotlin.incremental=false - CI: pin FLUTTER_VERSION in both workflows; iOS on macos-26 with SwiftPM disabled (CocoaPods only); Gitea job keeps cirruslabs 3.44.0 as base image (images discontinued) and switches the bundled Flutter SDK by git tag Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -1,4 +1,5 @@
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platform :ios, '13.0'
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# Flutter 3.47+ requires iOS 15.0 as the minimum deployment target.
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platform :ios, '15.0'
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# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
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ENV['COCOAPODS_DISABLE_STATS'] = 'true'
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@@ -37,7 +38,10 @@ post_install do |installer|
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installer.pods_project.targets.each do |target|
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flutter_additional_ios_build_settings(target)
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target.build_configurations.each do |config|
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config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '13.0'
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# Keep every pod on the same deployment target as the app so old
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# podspecs do not drag the minimum back below what Flutter supports.
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config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '15.0'
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# Pods never need to be signed; the CI produces an unsigned IPA.
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config.build_settings['CODE_SIGNING_REQUIRED'] = 'NO'
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config.build_settings['CODE_SIGNING_ALLOWED'] = 'NO'
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end
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